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Metroid Dread: Mercury Steam defends the controversial of unbalanced developers

It is a complicated and unpleasant case . Metroid Dread is giving a lot to talk, mainly because of the quality of the adventure in one of the most yearsded back for one of the mythical sagas of Nintendo. But also for the bad practices that many studies of the sector take place: as in Mercury Steam . He has generated controversy for a fact that is very bad, and is the one that several of the employees who have worked on the development of the game were not procredited, as our vandal colleagues uncovered. According to these information, only those people who participated in are less than 25% of the development time of the game , or those who have made exceptional contributions during creation. That has made many developers have been left behind, despite being an important part for their curriculum, and that they precisely can not prove their participation by not appear in the credits, something that is important to show in the CV and portfolio and that Future Contracting Could Look. ...