Netmarble conducted the special broadcast 'Communication Hasena' on the live platform 'Naver NOW' ahead of the launch of its new open world MMORPG 'Seven Knights Revolution' today.
The special broadcast was in charge of the game YouTuber 'G Sukbaek and Kim Sung-hoe and Lee Hyun-kyung announcer, and the development PD of Netmarble Nexus, who is in charge of development, appeared to answer the questions of users about Seven Knights Revolution. In addition, in-depth interviews revealed more information about the game. On the other hand, the 50 questions of users who did not answer in the broadcast were posted through the official forum.
■ The charm of Seven Knights completed with infinite transformation and non-targeting action
Ahn Jun-seok PD explained that 'Seven Knights Revolution' is a work that inherits Seven Knights attractive setting and brilliant action. In the worldview of Seven Knights, the main feature of the game is to become a protagonist, borrowing the power of Seven Knights heroes and continuing the combos infinitely.
The reason why the development period took four years from 2018 to 2022 was to increase the completeness. The development direction has changed or the project has been dropped in the middle and the development resumes, I have never changed the direction of development, and I have been devoted for a long time.
Subsequently, the analysis of the BIG Festival Highlights with the influencer followed the question of the panel. The BIG Festival was introduced to the user in June by several streamers, dividing four and classes in combat, research, entertainment, and exploration classes, respectively.
The BIG Festival analysis also revealed the attributes and combat information of Seven Knights Revolution. In Seven Knights, it is divided into six attributes, not five attributes that bite and bite each other. The battle is a non-target and a correction option is provided for users who are difficult to control.
The main contents were raids and guild battlefields that were added as a future update. The guild battlefield will be developed in two aspects of the 6 vs 6 confrontation with the concept of sports and the indiscriminate battlefield, which is a war with the majority of people in real time, but the current indiscriminate battle battle will be added as soon as possible. Ahn Jun-seok said that there was no question about the presence of contents competing with the same specs, such as the A3's Battle Royale, and added that as possible, as much as possible, he was configured to participate in the guild battlefield. He also mentioned that he will introduce a new content called 'Guild Route' in addition to the guild battlefield.
■ Q&A
Q. I'm curious about the scheduled character and major update plans.
It is scheduled to launch a new hero every month. It will be released mainly on Seven Knights Heroes that users love, and not only draws heroes, but also adds the story and quest of the hero. In addition, the boss evangelism related to the hero is also updated. As it is a storytelling-oriented game, it will launch five themes in December, following the 1, 2, 3, and 4 themes.
First of all, we want to launch the sulfur sequentially. We ask for your understanding that it will be released one by one to increase the completeness while creating the character's own story, content, and boss warfare. The content to be added every month is huge, but I will keep the monthly update cycle.
Q. Is it possible to play unpaid?
It seems important to see what it means. You can play games without billing and grow. Normally, vertical growth horizontal growth is said, and in Sena Revolution, the stats of the avatar are vertical growth. And horizontal growth is drawn hero cards.
In Sena Revolution, vertical growth can only be uploaded as in-game play. Is there a concept called avatar in the game? The protagonist is equipped with weapons and armor, which can only be obtained through in-game. This is no draw.
There is also a question that it is not a vertical growth if the horizontal growth is not possible. However, it was not possible to exclude profits, so I put horizontal growth factors and draws, but it was supplemented by making a hero card through various routes such as quests and production. If so, there may be a question that the so-called so-called knife is coming early.
Q. Can you enjoy it even if you don't try Sena 1, 2?
If you are a MMORPG user, you won't be a big problem. 1, 2 There is no need to understand the worldview. This is because the original story is developed and the history of Seven Knights is gradually learned through various contents. So, even if you don't know 1 or 2, I think you will be able to get to know the Seven Knights worldview.
Q. If you describe Sena's inheritance and Sena Revolution's own setting and charm?
As mentioned earlier, Seven Knights is a hero and action. But Sena Revolution doesn't have a difference between the previous work and the genre. So, while saving the emotions of the existing Seven Knights in Revolution, I thought in many ways, with other users interacting with other users and strengthening cooperation and competition. In addition, the fact that his character is changed directly into heroes will give a new emotion.
Q. Is it possible to Risema? How long will it take once?
This part has been changed many times. I thought it was necessary, but it was difficult to reduce that time. This is because I placed that point later. If you look at the story all the time, it will be possible in 3-40 minutes as soon as possible.
I will exclude the characters that Risemara doesn't like and pick a good character.
Q. I would like to ask about events such as other games and special costumes like collaboration and special costumes
When I first made a game, I thought it would be nice to create a collaboration platform. I thought the transformation content was good for collaboration. There is also a content that can be called monsters in my hunting ground as a summoner inside the game. I would like to use it to sing the famous monsters in other games beyond costumes and character collaboration. I think it will be possible to showcase a collaboration that uses it soon. The game I want to collaborate the most is... personally Fate (laughs). Boss collaboration is Lineage's Antaras.
Q. It's been three years since G-Star released, and is there a special reason?
For the perfection, I'm sorry that the development period is too long. It was really late to improve its completeness. Sena Revolution is the most autonomy project in-house. The project direction has never changed in the middle of development. Let's add more here, there was this, and it took time to complete those elements. The test has also been verified several times. I came here through doubts and hurdles.
Q. I wonder if you can properly realize the fun of non-targeting battle on mobile. Considering the convenience too much, it becomes Otto, and it doesn't increase the frustration. How did you get these two balance?
So it supports cross play. Also, just because the convenience of operation is not fun, the game is unconditionally fun. First of all, I paid much attention to the combat system itself. In line with the non-targeting, moving shots and back steps were considered first. And to make up for the judgment miss or the difficulty of manipulating the difficulty of manipulating, the avoidance and evasion invincible were added.
The PC is the same, but the PC build is likely to be a few days later due to the deliberation. It will take about 2 or 3 days. It is necessary to talk about the direction of the control differences between mobile and PC users. In the big direction, I caught the theme of as much as I wanted to do when I wanted to do it. It is designed to be comfortable when you want to be comfortable, and in the direction of holding them when you want to catch each. So I put auto into a mobile and made it possible to avoid left and right with one button, not an direction key plus evasion. It also supports game controllers.
Q. Doesn't the class change depending on the weapon used by the avatar? It feels like adopting a variety of combat strategies for each changing environment, but it was not a general K game that contains probability draw elements for each diversification of combat patterns. What is Sena Revolution? Are you free from the elements of the toxicity?
There is a hero card. But there is no weapon and armor. Avatar growth is designed to be possible only through farming. And there's nothing broken while strengthening weapons. If you draw it, you only focus on this, but you should talk about card ti or performance. First of all, the hero card tier is 1-4 stars, and I usually play for 3 or 4 stars. However, each grade has a different skill set, so 4 stars are higher than 3 stars. Rather, there will be a difficult place without a three-star card.
In recent years, he has been working to move the suppressor in four stars to three stars. Thus, three-star hero cards were not pushed and used to be useful.
Q. Finally, please say a word to users
Thank you for waiting for a long time. I hope it will be a game where users play with affection. In order to have that affection, the development team's devotion to the game should be felt, and it should be felt. Three to the part that is not visible so that it feels like that
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