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GTA 6 has to become more like mafia - and may not take any example of GTA 5

GTA 6 will be available for a few more years. Enough time for rock star So to grasp a heart and let the next open-world hit go into a completely new direction - that wishes at least Michael.

Mafia vs. GTA 5: With gangens it's about "blood and dirt"

There is something of gangster games that particularly fascinates me. It is not the mere criminal that I pitches like a jerk in the city, stealing every NPC the car or starting a senseless dispute with the police - it's the entire world around the organized crime . You know this chaotic and brutal game around power, in the blunt sentences like "es is just about business" and "es is nothing personal, tony" fall. The current game in this genre is mafia: definitive edition and as a remake of the 2002 game is a very interesting candidate.

Also 18 years later, despite the upgrade, it still has a blank open world, tough convicts, linear missions - and yet it captures the mentioned gangster world better than GTA 5 with all its abundance. I would even go on and say that GTA 6 should hit the path of mafia to become a very good game in storytelling. Does that mean that GTA 6 should play in the 1920s? No, regardless of the epoch, Mafia and GTA 5 actually grab a similar Gangster scenario, but show it from two completely different perspectives .

While Michael, Franklin and Trevor in GTA 5 rapidly rise to high-tech gangsters and rob themselves professionally, they always remain in mafia the rung boy and the smallest as well as a vulnerable limb of the chain . Protagonist Tommy stumbles as a taxi driver in the criminal world and works for a boss, which smokes cigars in the bar and thus truths the glow of the civilized, while Tommy always has to carry out dirty orders and murders in which he puts his own life on the game. But that's worth it, in this world every gangster wants to go up, to be rich and powerful and is ready to do everything. Above all, the great dialogues contribute to this threatening mood.

  • GTA 5 View on Amazon

  • mafia: definitive edition View on Amazon

Quickly shows how much Tommy has on it and he always gets more important tasks. This climb is at the same time the beginning of the end. For the most talenting is perceived in this world sometime than the most dangerous - and before he sees himself, he maneuvers himself with his own plans in a dead end, in which he is surrounded by all sides. Ongoing paranoia, fast escalations, salable ideals - in this world there are no winners and no boots, it starts with violence, it ends with violence. This by and through classic but tension-loaded gangster dynamics in mafia: definitive edition is illustrated in a clear way how much the GTA series is deviated from it and focused too much on professional, clean major crimes.

The gangster lives are experienced best from the right seat . In Mafia we sit in the first row, while at the latest in GTA 5 as a super criminals have received the exclusive lodinal place, which does not get any blood spells nearly . This world is not threatening or personally, everything is planned and "contractually" regulated, all parties go "fair" together and apart from Trevor all characters are passionless criminal, as if they should not know what else they should do. The uncontrollability of the criminal world is lost, it exists exclusively - and it surprises myself that I say that now - in the toxic multiplayer ** from GTA Online. Selbst game, same world, but despite all the problems a more reluctant basic mood.

The best gangster world in this direction, which developers rockstar himself created, can be found in my opinion in GTA 3 and GTA: Liberty City Stories, if you betrayed by your girlfriend and then ran from Band to gang. Or as Tony Cipriani busts the mafia and defend it against other gangs. No question, GTA Vice City and GTA San Andreas are also strong gangster games, but the GTA series could again a little more Düsternis, people who have to bite, brutal, unmanageable power struggles - short : Old school - use. GTA 5 is too good and civilized, business gangster is too easy.

The perfect GTA 6: The combination of GTA 5 and Mafia

How should the perfect GTA 6 look like? I spider it briefly: The threatening power game of Mafia: Definitive Edition should make out the core and GTA 5 the whole world drum with all possibilities. GTA 6 should take a newcomer to the focus that has to become criminal because he needs money to leak a debt and / or threatens his family. This person can not get off, must carry out dangerous jobs and at the same time claim against competitors.

A feature that is much too short in GTA 5 and could increase the tension sheet in immeasurable would be the ability to make decisions and pursue their own plans that are related to consequences. For whom do you work, who betrays you, with whom do you allow you? A Rogue Like with dozens of managers? That sounds to cool to be implemented. But one thing is important: the protagonist may never be too powerful **, must always stay in the middle of the law firm and shielded from all sides. He stays at the forefront and can not be comfortable on the headchair. The threat must always be noticeable.

Permanent paranoia, moral debates, an absolutely bloody work - combined with a detailed Open World, a great city, thrilling dialogues, a good mission structure, I could not imagine a better game. Whether the GTA 6 or Mafia 4 will be, I do not care. But here we have the best ingredients for a very good gangster game - with the body of GTA 5 and the soul of Mafia .

13 Things That Rockstar Games NEEDS To Have In GTA 6 (Grand Theft Auto VI)

Mafia showed me what to do in Gangster games and I wish that Rockstar in GTA 6 reappears a little more old school. But when that will be the case, nobody still knows, but I'm very curious in which direction video game gangster will develop in the future. Dear something back than in the wrong direction.

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